Town v.2, by Trond Abusdal 09/18/98 ================================================================ Title : Town v.2 Filename : townv2.bsp Game : Action Quake 2 Author : Trond Abusdal, a SLAT Software member Email Address : iabusdal@online.no Web Address : none yet... Description : A small town Requirements : The good old Q2 stuff, AQ2 Additional Credits to : The AQ2 guys, and Dark Lord, for compiling it (what can I do back, DL?) ================================================================ * Play Information * Single Player : If you wanna play w/o enemies, OK to me :) Cooperative : Make a guess... Deathmatch : Yes. I suppose you shouldn`t be more than 6 Difficulty Settings : In DM? I don`t think so... New Sounds : No New Graphics : This is the best part... I have not ONE of the original Q2 textures. Not in the three other maps either... About 130 custom textures! New Music : No. Why? Put in a CD * Construction * Base : Kinda fix of town, so it is both faster and more playable Editor(s) used : Qoole (regged) lotsa Shadow Warrior/DN3D/Redneck Rampage tools, UnrealEd, PSP, Known Bugs : I din`t know if this is abug, but I can`t fix it. It`s something wrong with the flashing lights somewhere. Not very noticable, though... Build Time : Lets see... I worked on it 4-5 days off and to. Compile Time : About 9 hours, according to Dark Lord, the compiler Notes: Does the map run slow? Make the textures smaller. In general, the map SHOULDN`T run slow... (Thanks Pat) * Copyright / Permissions * Wanna use SLAT Software textures? Give me some credits! Thanks... It took hell of a long time to convert/make those textures! OK. I have NOT used any prefabs, I have built them all myself, so if you see them in someone`s other maps, please report to me... Probably the guy got them from me, but please let me know anyway. -Trond Abusdal