05/09/01 =========================================================================================== Title : teamin' in da botanik Filename : teambotanik.bsp Game : AQ2 Author : Meister Email Address : terror@4cows.net Web Address : terror.4cows.net Description : mountains, grass, trees, slime - teamjungle look and game style Additional Credits to : Timm 4 my favourite map - teamjungle : Fips for his powermachine and high speed internet access support : Hiasl 4 some design tips : rudL 4 da sky and some textures : rest of the R.I.P.Team 4 testing =========================================================================================== * Play Information * Single Player : NO Cooperative : NO Deathmatch : 1-10 Teamplay : OH YES Difficulty Settings : NO New Sounds : NO New Graphics : YES New sky : DON'T THINK SO =========================================================================================== * Construction * Base : SCRATCH Editor(s) used : QOOLE 2.5, QOOLE 99 BETA, QOOLE 99, BUGGY BULLSHIT BUT EASY 2 USE Known Bugs : NO Build Time : several weeks Compile Time : QBSP: 6 secundes QVIS: 12.5 hours QRAD: 8.5 minutes Compile Machine : 1.2 Thunderbird with 256 RAM Notes: : don't try to map with qoole =========================================================================================== * Additional Demo * I've built some jumps in this map. The Jump Demo shows almost all of them. Just type demomap teambotanik.dm2 in the console, sit back and relax. =========================================================================================== * Installation * unzip the all the files to quake2\action (if something goes wrong...) the bsp-file : quake2\action\maps\ =========================================================================================== * Copyright / Permissions * You can do whatever you want with this level, AS LONG AS YOU GIMME CREDITS.