============================================================================= Title : Subway Sabotage: 1999 Filename : subway99.zip Version : 1/20/99 Game : Action Quake 2 Authors : Tomi "T.T.I." Isoaho (mapper) and Hannu Oksa (new sounds) aka Imagination. Description : Subway99 is sequel to my LAGGY subway1/2 maps. Thanks to : ID Software, A-TEAM, Babylon 5, AQMD and makers of those good editors that I used. Special thanks to : Leeloo's Friend, Re-Volver and Squirrel. ============================================================================= * Play Information * Single Player : Just for checking things Cooperative : Nope Deathmatch : 2-16 AQ2 Teamplay : YAH!! Difficulty Settings : Nope New Graphics : YEP New Sky : Yep, "dayc" by me. New Sounds : Yep CD Track : Yep * Construction * Base : Scratch Editors used : GlideQoole 2.5, WorldCraft, Wally 1.31b, SkyPaintGE Build Time : hmm.. Known Bugs : NO ! Compile machine : Pentium II 300, 64 MB, Voodoo2 Qbsp3 time : 15 seconds Qvis3 time : 468 seconds ArghRad time : 3471 seconds Brushes : about 816 Notes: This time I tried to keep r_speeds low as possible. Everyone asked me to make this map, so I made it. There's NO MORE that DARK (for campers) roof! Actually there's almost nothing from those old Subway maps. I tried to fix everything that I screwed up in Subway 1/2 maps. This map looks like some kind of SHIT without a 3D accelerator... ...but so kewl WITH voodoo2 or better. ============================================================================= * REQUIREMENTS * - Quake2 version 3.20 (support for transparent SURFACE_FLOWING, otherwise the game will CRASH or something like that). - 3dfx or Riva TNT highly recommended ============================================================================= visit: home.telefragged.com/totalwars/TTI/ www.mapdepot.net * Installation * Just unzip to your X:\Quake2\Action directory (with subdirectories enabled). The BSP must end up in X:\Quake2\Action\maps folder. Textures must end up in X:\Quake2\Action\textures\tti folder. New sounds MUST end up in X:\Quake2\Action\sound\world folder. * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. All textures, sounds, anything MAY NOT be used for other maps. You MAY distribute this map, but DON'T sell it. Include this text file with it. Copyright (c) 1999 [ai]T.T.I. and [ai]Img, All Rights Reserved