================================================================ Title : Rockheim: Skytower! (v1.0 final) Filename : skytower.bsp Release Date : 2000/04/25 Map Author : Stefan Giesen (Igor[Rock]) Email Address : igor@rock-clan.de Homepage : http://www.rock-clan.de/ Description : This is another GTD Level for Terror Quake2. It's also ok for Teamplay, Deathmatch and Action Quake 2 Requirements : Quake2, Terror Quake2 (or Action Quake2), enough HD space ;-) ================================================================ Additional Credits The Wally Team : Ty Matthews and Neal White III for that GREAT texture editor raduffy@cyberramp.net : for making QERadiant, an editor which REALLY ROCKS!!! Jasc Software : for making that GREAT graphic program Paint Shop Pro Many very good players over at the gXp-Servers (www.gxp.de) : for endless playtesting the beta :-) ================================================================ * Play Information * Q2 Single Player : Not intended (only for sightseeing) Q2 Cooperative : No Q2 Deathmatch : Not intended (ammo? which ammo?) Q2 CTF : Not intended (ammo? which ammo?) Single Player (TQ2) : Not intended Deathmatch (TQ2) : Yes, should be fine Get That Drug (TQ2) : Yes - the map was especially made for this one :) Action Quake 2 DM&TP : Yes - should eb fine for both * Construction * Base : From scratch (own idea) Editors used : QERadiant (what else? ;-) Oh boy, this editor REALLY ROCKS! Wally for the textures PSP as additional editor for textures Textures : All textures are made by me, no standard textures are used, so there shouldn't be a problem with copyrights (they're all mine). Known Bugs : The helicopter has some game related problems, which can be easy avoided: 1. Don't sit on the pilot chair. 2. Don't crouch while in the helicopter 3. Don't jump when you're standing on the runners outside the helicopter (is runners the right word?) ================================================================ * COPYRIGHT NOTICES and PERMISSION * This level is copyright 2000 by Stefan Giesen. Permission to use, copy and distribute unedited copies of this files -- [skytower.bsp and the textures at textures/rock] -- is hereby granted, provided that no fee is charged for the use or availability of this file (other than the normal connection costs for on-line services, if applicable). The above copyright notice and this permission notice must be left intact in all copies of this file. Commercial distribution of this file, in whole or in part, requires prior agreement with the author. Commercial distribution includes any means by which the user is required to pay either for the support (e.g. book, newsletter or CD-ROM) or for the file itself. Unauthorized commercial distribution is prohibited. If you wish to commercially distribute this file, note the following: (1)Permission is granted by the author for the one-time commercial distribution of this file if all of the following conditions are met: (a)The author is notified by email prior to the file's inclusion on any commercial release; (b)The author is provided with one (1) "contributor's copy" of the finished product upon it's release. Said "contributor's copy" is to be sent to the author using the shipping address specified by the author in his/her reply to the publisher's initial email notification, and is to be provided at no cost to the author; (c)This file (including this copyright notice) is not to be modified in any way, and shall be distributed as the author intended; (d)The author retains all relevant and proper copyrights to this work both prior to and subsequent to the commercial release of this file. (2)By requesting a shipping address from the author, the publisher signifies acceptance of, and agrees to abide by, these conditions. By returning a valid shipping address to the publisher, the author thereby grants the publisher one-time usage of the author's copyrighted work for commercial purposes. Thank you for your interest in this work. ================================================================ Note on new textures If someone want's to use my self-made textures, he must contact me to get my permission! Normally I will give you this permission, as long as you're not using them for a commercial project (then we have to see how we do it). ================================================================ FLW: "Let's go in." Watch out for new levels to come from me!