=========================================================================================== Title : Nakatomi Tower, floor 30 Filename : makatomi.bsp Game : Action Quake 2 Author : Shadowfire Email Address : m.uhlar@gmx.de Description : The assembly hall of Nakatomi tower from the "Die Hard" movie, where the terrorists were holding the hostages. Real fans of the movie will also recognize some other spots throughout the map. Tips: Like in the movie, the elevators are shut down. To move a level up or down, do it like John did - take the stairs. Don't try to climp the rope in the freight elevator shaft, this cables are greasy. Not even John could make it. Additional Credits to : A-Team for this great mod ID Software for the nice engine The QERadient, Qoole and Wally makers Tim Wright the creator of Arghrad =========================================================================================== * Play Information * Single Player : NO (only for sightseeing ;) Cooperative : NO Deathmatch : 17 start locations Recommended # of players: 2-16 Teamplay : YES Difficulty Settings : NO New Sounds : YES New Graphics : YES New Sky : NO =========================================================================================== * Construction * Base : Scratch Editors used : map editing - QERadiant, Qoole textures - Wally Known Bugs : some not nice looking lighting artifacts on the 2nd floor in the room with all the broken glass on the floor. I did't manage to get rid off it. It has no effects on the gameplay. Build Time : 2 Weeks Compile Time : 7 hours on a P2 300, 96MB RAM =========================================================================================== *installation* unzip the all the files to quake2\action (if something goes wrong...) bsp-file : quake2\action\maps\ wal-files : quake2\action\textures\shadowfire\ wav-files : quake2\action\sound\shadowfire =========================================================================================== * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels without my permission. All textures and sounds MAY NOT be used for other maps without asking me. You may distribute this map as you found it in the nakatomi.zip archive.