================================================================ Title : motel Filename : motel.bsp Author : acy (bobbins) Email Address : acy@eclipse.co.uk Description : an action quake 2 deathmatch level. ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : Yes (best with 4 players) Difficulty Settings : No New Sounds : Yes (Re-worked elevator music, dig that beat :) New Graphics : No New Monsters : No New Demos : No New Models : No QuakeC Patches : No * Installation * Using WinZip drag the motel.bsp and motel.txt files into your quake2/action/maps/ directory, then drag the alarm.wav and crackle.wav files into your quake2/action/sound/ directory. * Construction * Base : From Scratch Editor(s) used : Quake Army Knife, Version 4.07 Known Bugs : None Build Machine : Cyrix 200 MMX, 32 megabytes of RAM, 1.5 gigabytes of virtual memory Build Time : TXQBSP : 61 seconds QVIS : 13514 seconds ARGHRAD : 10016 seconds TOTAL : 6 hours 55 minutes Comments : The map was built and tested only in software mode. Donations of 3dfx cards greatly excepted ;) Thanks : Thanks to everyone on PlanetQuake's Map Editing List, for all the information and inspiration :) Thanks to YOU for taking the time to try out this map :) Thanks to the Action Quake guys for making a smart MOD :) Thanks to Chief Mack for his input into the map, and thanks to british weather for helping me start the map. Legality : If this is good enough to warrant being put on a cd or other compilation then go for it, as long as I'm notified and get all the credits!' : If you want to use this as a base for your own maps then be my guest, just give me credit! ** REMEMBER THE NAME ALEXANDER COLIN YATES (BOBBINS) **