Title : Midtown Mayhem Filename : midtown.bsp Author : Skull N. Bones Email Address : skull@rochester.rr.com Date : September 25, 1998 Description : A small section of a city, similar to the awesome "Blockwar" map except smaller. Additional Credits to : id Software for Quake 2 The Action Quake mod team The authors of the Rust webpage tutorials Agent Smoke for helping to playtest early version of this map Other Maps By Author : Hijack, Hostage, Dethship, Quittin time (all for Action Quake2 mod) ================================================================ * Play Information * Single Player : No Cooperative : No Teamplay : Yes Deathmatch 2-8 : Yes Deathmatch 9-16 : Not Tested Deathmatch 17-100 : Not Tested Difficulty Settings : No New Sounds : No New Graphics : Yes New Music : No Demos Replaced : None CD Track : 0 ================================================================== * Construction * Base : from scratch Editor(s) used : BSP Build Time : less than 1 Week Compile machine : P200mmx 64 Meg RAM QBSP3 : -v QVIS3 : -v -level 4 QRAD3 : -v -bounce 8 -extra Known Bugs : None so far ================================================================== * Legal Stuff * You may distribute this level and include it in any deathmatch compilation as long as you include this text file and of course give me credit. Feel free to E-mail me with you comments or questions. If you're actually still reading this and this level finds its way to your web page, then please E-mail me. Skull N. Bones skull@rochester.rr.com