March 02 1999 Installation : unzip it in your baseq2 directory using folder's names, or unzip the bsp in baseq2/maps/ and all the *.wal in baseq2/textures/ogro Title : Gotcha! Ogro's Lair Filename : gotcha.bsp Author : OgrO_FiX (aka FragOnizer) Email Address : ogro_fix@yahoo.com Homepage : http://www.fondation.com/pandemonium Description : fast, fun, demonic, violent and acrobatic. Additional Credits to : id Software, Qeradiant, worldcraft, wally, Paint Shop Pro. Fragcide (cool beta fragged tester :), Deslok and Magarnigal. Info about the Author : texture artist, skin artist, level designer. Other Levels by Author : Gotcha for quake Zbouar for quake Agroofdlx for unreal Bagzok for unreal ================================================================ * Play Information * Single Player : NO Cooperative : NO Deathmatch : up to 6 player FFA 1on1/2on2 : recommended * Construction * Base : gotcha.map from quake Editor(s) used : QERadiant Other Prog(s) used : worldcraft, wally, PSP Known Bugs : telefrags Build Time : 10 H Texture Wad(s) used : ogro Build Machine : PII 350, 64MB Compile machine : PII 350, 64MB Qbsp time : Light time : VIS Time : Brushes : a bit more than 600 Entities : 2 RL, 2 GL, 2 CG, 1 RailG, 1HyperB, 1 SSgun. * Other Info * go to http://magarn.3dpalette.com, download his kickass ppms and frag in gotcha. They fit the ambience! * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels, unless they're better than the original. This BSP may be distributed over the Internet and/or BBS systems. You may NOT distribute this BSP commercially without my express permission.