Based on a dream that i had... i present: ================================= GruuVe'z v1.1 ================================= for Action Quake a deep sleep can come take you to strange places... This dream was actually about a map that I had made earlier, named Chasm. My dream was better... so i built it! Thanx to everyone who gave critique of Chasm, especially the folx at AQMD . A (much better) rebuild of Chasm will soon be available for you Small-map-liking-LPB's. ==================================== name: dream.bsp v 1.1 -- still to be tested by AQMD author: GruuVe ('groove') mod: action DM and Teamplay reason: built for an upcoming LANfest up here in the frozen north. time to build: 30-40 hours, after redoing lighting the third time. date finished: jan 30 99 / brushes: 600! remember- brushes dont exist after QBSP so... pay attention to those R_SPEEDS kiddies! timing: (p2 416 ; 64 mb pc100 ) -qbsp3: 11 secs -qvis3: 2383 secs -arghrad: 426 secs note... i tested it on my p133, 4mb S3-virge, 32mb EDO... so DONT bitch bout me being a MHertzHog... i know how it feels to be deprived, and sympathize... so i build my maps capable of running on ol'bessie ( overclocked p120 to p133). to try it out in single player, at the console type: set game action;map dream The basic gameflow is circular, like ARMYTERR, but has sidetracks to make teamplay more interesting. It is already in the process of being turned into H-L format, and so will soon become a TF2 map. gimme a shout at or via ICQ <6125687> i'd love to answer any questions or suggestions ya got. enjoy! and Getcha GruuV on! whatcha get when you cross a crooked lawyer with a crooked politician? chelsea clinton.