TITLE : Dirtbike Track 1 FILENAME : dbtrk1.zip AUTHOR : PaTMaN^J and Smoke^J (not Smoke from Dojo maps) DATE : Mrch 25, 2001 EMAIL ADDRESS : patman_q@hotmail.com ICQ# : 14999645 HOMEPAGE URL : http://members.nbci.com/patmansgames/ .zip CONTENTS : Map: dbtrk1.bsp Text: dbtrk1.txt Textures: dbbanner.wal haybail.wal -------------------------------------------------------------------------------- * INSTALLATION * -------------------------------------------------------------------------------- Extract dbtrk1.zip with "Use folder names" checked to your Action Quake2 dir ------------OR-------------- Extract: Map and Text to (aq2dir)/maps Textures to (aq2dir)/textures/patman -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- A dirtbike track. Has a jump meter for finishes or just practicing. 10 is highest height. I, along with others, have got a 10 atleast once before. Heights 1-7 are displayed to jumper only. Heights 8-10 are announced. Lotsa fun! Button on right side of start place lowers invisible walls to keep people from cheating while racing! If you forget if the walls are up or down, get on a hay bail and see if u can walk off to outside of the track. If you do, the walls are up. The level will look the same when the walls are up or down. You don't have to press the jump button to jump high. Just use strafe + forward and turn the mouse. A 270 degree turn will send you flying. Match strafe with the way you are turning the mouse. Turn mouse left, use left strafe. -------------------------------------------------------------------------------- SINGLE PLAYER : 0 Player Start Point CO-OPERATIVE : 0 Player Start Points DEATHMATCH : 8 Player Respawn Points at starting gates ACTION QUAKE II : 2 Teams SUGGESTED PLAYER LOAD : 1 to 8 NEW TEXTURES : Yes NEW SOUNDS : No NEW SKY : No CD TRACK # : 0 -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- MAP BASE : Picture drawn up by Smoke^J PREFABS USED : None EDITOR(S) USED : Radiant 1.0 Beta build 147 OTHER UTILITIES USED : Q2BeaVeR 4.0.0 TOTAL BRUSHES : 372 TOTAL ENTITIES : 65 KNOWN BUGS : Sky hides parts of level. Might see some bugs in software mode. COMPILE MACHINE : AMD Athlon 900mhz 192mb RAM QBSP2 TIME : 0 Hours 0 Minutes 3.45 seconds VIS TIME : 0 Hours 0 Minutes 5.68 seconds FAST VIS ARGHRAD TIME : 0 Hours 0 Minutes 0.00 seconds NOT USED Total Time : 0 Hours 0 Minutes 9.13 seconds -------------------------------------------------------------------------------- * OTHER LEVELS BY THE AUTHOR * -------------------------------------------------------------------------------- PDM1 (q1) MBG City (q2) MBG City 2 (q2) Blockfort (q2) PGarden (q2) Shark Bait! (q2) PM Free Fall! (q2) Death on Ice (q2) PM City 1 (q2) PM 9 Towers (q2) -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- The A-Team : For making Action Quake2 ID Software : For making Quake2 All the people who made .txtGen. ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels without my permission. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM. This LEVEL may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my written permission. Action Quake II (C) 1998-99 The A-Team. Quake II (C) 1998-99 id Software. All rights reserved.