Instructions: extract the archive, preserving directories, to your quake2/action directory. ================================================================ Title : "Hotel California" Filename : california.bsp Author : John R. Prosser (Faelic) Email Address : faelic@iname.com ICQ UIN : 8116251 Description : The psychadelic hotel desribed in the song of the same name. Where to get ActionQ2 : http://action.telefragged.com ================================================================ * Play Information * Single Player : No. Cooperative : No. Deathmatch : Just don't try it, okay? Action Quake2 : Yes. Difficulty Settings : No. New Sounds : No. New Graphics : Yes. New Music : No. Demos Replaced : None. * Construction * Base : None. Editor(s) used : BSP (www.bsphq.com) and Wally (http://home.telefragged.com/wally/) Known Bugs : None. * Build Time * Maybe 8 hours total working time. qbsp3 -fulldetail : 9 seconds qvis3 -level 4 : approx. 3000 seconds arghrad : approx. 450 seconds ================================================================= Details: I hadn't published a map for quite awhile since I've been eagerly awaiting Half-Life and TF2. One day I get asked to make a hotelish type map for a possible Action Q2 movie. I think, "What the hey, I'm not doing anything anyway...." I got started on it and added to it over the course of a week and a half. Well, enough rambling. Have fun. Buy Half-Life and Team Fortress 2. You know you want to. Faelic http://crde.com/kcs/ (Yes, that is a shameless plug for my clan.) This map may not be decompiled, used as a base for future maps, or included in any sort of compilation pack without my permission. The textures may not be used without my permission. This may be distributed freely as long as this text file is included.