============================================================================ Title : Death Avenue - The Home of Above Intelligence Filename : Avenue11.zip Version : 11/15/98 Game : Action Quake 2 Authors : T.T.I. (mapper) and Hannu Oksa (new musics) aka Imagination. Description : A fairly large city area, but it's smaller than Blockwar. Thanks to : Mom and dad, ID Software, Bruce Dickinson, A-TEAM, Cliffe and makers of those good editors that I used. ============================================================================ * Play Information * Single Player : Just for checking things Cooperative : No Deathmatch : 10 DM Starts (enough space for 24 players) AQ2 Teamplay : Hell yeah!! Difficulty Settings : No New Graphics : YES New Music : Yes (again!) CD Track : Yes * Construction * Base : Scratch Editors used : GlideQoole 2.5, Worldcraft, Wally 1.10 Build Time : LONG, long time Known Bugs : Yep :( Compile machine : Pentium II 300, 64 MB, Voodoo2 Qbsp3 time : 40 seconds Qvis3 time : 7825 seconds ArghRad time : 1617 seconds Brushes : 1187 * Installation * Just unzip to your X:\Quake2\Action directory (with subdirectories enabled). The BSP must end up in X:\Quake2\Action\maps folder. Textures must end up in X:\Quake2\Action\textures\TTI folder. New sounds MUST end up in X:\Quake2\Action\sound\world folder. * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. All textures, sounds, anything MAY NOT be used for other maps, but these files can be freely distributed. This level cannot be sold. Copyright (c) 1998 T.T.I. and Imagination, All Rights Reserved