Instructions: extract the archive, preserving directories, to your quake2/action directory. ================================================================ Title : Quakeham Asylum. Filename : asylum.bsp, and assorted textures and sounds. Author : Richard Newman (Holy Goat) Email Address : holygoat@ndirect.co.uk Description : Brand new map based on a mental hospital in a storm. Where to get ActionQ2 : http://action.telefragged.com ================================================================ * Play Information * Single Player : Well, yes, but it's not very fun :) Cooperative : As for single player. Deathmatch : Yes, though weapons are a bit strange. Action Quake2 : Yes. Difficulty Settings : No. New Sounds : Yes New Graphics : Yes; textures. New Music : Sort of :) Demos Replaced : None * Construction * Base : That big empty grid you get when you start out afresh... :) Editor(s) used : QERadiant. Known Bugs : A few, but not enough to warrant rebuilding the map. Room 27's door goes a little out of alignment when it opens, and a few of the roof light textures are out of alignment. These are the ones I know about :) Let me know of any more, and I'll fix them in any later version(s). * Build Time * Unknown. A few days to make, and about 1 hour to compile fully. ================================================================= Details: Mental hospital with private rooms, operating theatre, ward, reception, life, stairs, cells, padded room, interrogation chambers, coke machines, garden and rec. room. I didn't base it on real life experiences, ok? =) I tried to make this map as atmospheric as I can. Hence the rain on the windows (anyone know how to make the texture cycle faster?), thunder (I put lightning, but it broke in later versions so I took it out :)), (hopefully) moody lighting and leather restraints :). The stereo is playing a very short sample of a little-known song; the artists are called Ouch!!!. The thunder and rain sounds come from a pretty good flight sim. Suggestions are more than welcome. And remember: take your medicine and nurse won't have to strap you in... /Hospitalised Goat PS. I hope you like the little respectful nods I've added :). Thanks to the guy who made Coventry for the textures I used; only two flat colour ones, but it saved me making new ones, and your harddrive space :). PPS. I was planning to put in a few touches like Redrum and an axed-down door, but I never really got time. Sorry :)